weatherless...................69.65938% balance.......................29.87920% offense.......................25.21733% sun...........................18.07907% semistall.....................17.78767% rain..........................15.53909% stall.........................14.13026% hyperoffense..................12.98554% voltturn...................... 8.39642% multiweather.................. 4.21065% monotype...................... 1.58128% trickroom..................... 1.49941% sunoffense.................... 1.19430% monoflying.................... 1.12596% sand.......................... 0.59392% choice........................ 0.41577% hail.......................... 0.33919% dragmag....................... 0.33356% sandoffense................... 0.29292% monoice....................... 0.25385% monoelectric.................. 0.20057% rainoffense................... 0.11825% sunstall...................... 0.09883% rainstall..................... 0.09691% hailstall..................... 0.00150% monofire...................... 0.00047% monofighting.................. 0.00027% monorock...................... 0.00016% monoghost..................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.355) -2.0|####### |######## -1.5|########### |########## -1.0|############ |############# -0.5|##################### |############################## 0.0|######################## |########################## +0.5|######################### |#################### +1.0|###################### |############### +1.5|############################ |################### +2.0|## |############ +2.5|####### | +3.0|# more negative = more offensive, more positive = more stall one # = 0.32%