weatherless...................81.21026% offense.......................52.83628% hyperoffense..................21.90212% balance.......................20.51271% monotype......................10.56480% rain.......................... 7.59521% sun........................... 5.48069% sand.......................... 5.03224% batonpass..................... 4.24522% semistall..................... 2.55349% hail.......................... 2.38225% stall......................... 2.19540% voltturn...................... 1.90368% choice........................ 1.70846% multiweather.................. 1.65157% mononormal.................... 1.49260% monoflying.................... 1.26280% rainoffense................... 1.23101% monowater..................... 0.97108% monodragon.................... 0.96160% monopsychic................... 0.93483% monobug....................... 0.90025% monofairy..................... 0.88407% monosteel..................... 0.79260% sunoffense.................... 0.78925% trickroom..................... 0.75188% monoghost..................... 0.74184% monoelectric.................. 0.72288% sandoffense................... 0.60574% monofighting.................. 0.60574% monoice....................... 0.54550% monograss..................... 0.46574% monofire...................... 0.43116% monorock...................... 0.39435% monodark...................... 0.31068% monoground.................... 0.30120% hailoffense................... 0.29952% monopoison.................... 0.29729% trapper....................... 0.15562% sandstall..................... 0.09817% rainstall..................... 0.09092% dragmag....................... 0.07474% tricksun...................... 0.04072% sunstall...................... 0.03960% tailwind...................... 0.03402% trickrain..................... 0.01506% swagplay...................... 0.01394% gravity....................... 0.00837% allweather.................... 0.00837% tricksand..................... 0.00837% hailstall..................... 0.00446% trickhail..................... 0.00167% Stalliness (mean: -0.409) |# -2.0|## |########## -1.0|######################## |############################## 0.0|##################### |########## +1.0|#### |## +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.94%