weatherless...................80.12276% offense.......................52.23887% hyperoffense..................22.50501% balance.......................20.35595% monotype...................... 9.41931% rain.......................... 8.43529% sun........................... 5.77948% sand.......................... 5.15488% batonpass..................... 3.93855% semistall..................... 2.65024% hail.......................... 2.28463% stall......................... 2.24994% voltturn...................... 2.07018% multiweather.................. 1.73077% choice........................ 1.72168% rainoffense................... 1.50978% mononormal.................... 1.37213% monoflying.................... 1.12670% monodragon.................... 0.86446% monofairy..................... 0.83296% sunoffense.................... 0.82980% monowater..................... 0.79540% trickroom..................... 0.78588% monobug....................... 0.77898% monopsychic................... 0.76083% monosteel..................... 0.71947% monoelectric.................. 0.68947% monoghost..................... 0.66561% sandoffense................... 0.61113% monofighting.................. 0.49816% monoice....................... 0.45700% monograss..................... 0.37773% monofire...................... 0.36534% hailoffense................... 0.32208% monorock...................... 0.28966% monoground.................... 0.26761% monodark...................... 0.25691% monopoison.................... 0.25372% trapper....................... 0.12930% sandstall..................... 0.12319% rainstall..................... 0.08908% dragmag....................... 0.06206% tricksun...................... 0.05004% sunstall...................... 0.04625% tailwind...................... 0.03477% swagplay...................... 0.01359% trickrain..................... 0.01357% tricksand..................... 0.00860% allweather.................... 0.00721% gravity....................... 0.00701% hailstall..................... 0.00425% trickhail..................... 0.00146% Stalliness (mean: -0.412) |# -2.0|## |########### -1.0|######################### |############################## 0.0|##################### |########## +1.0|#### |## +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.93%