weatherless...................86.45977% balance.......................47.11102% semistall.....................22.35291% offense.......................17.90719% voltturn......................16.98683% stall.........................10.07135% rain.......................... 7.76743% sun........................... 4.31058% hyperoffense.................. 2.55752% batonpass..................... 2.54188% hail.......................... 1.21236% sand.......................... 1.04912% multiweather.................. 0.79927% choice........................ 0.74842% dragmag....................... 0.69751% monotype...................... 0.43951% rainstall..................... 0.29515% trickroom..................... 0.26761% monopsychic................... 0.14560% monoghost..................... 0.11351% rainoffense................... 0.08924% monoelectric.................. 0.07171% sunstall...................... 0.06119% monodragon.................... 0.04952% monosteel..................... 0.04910% sunoffense.................... 0.04139% sandstall..................... 0.03926% monobug....................... 0.03308% monoflying.................... 0.03245% monofire...................... 0.02553% monoice....................... 0.01522% monofairy..................... 0.01213% monorock...................... 0.00847% monofighting.................. 0.00689% trickrain..................... 0.00362% monograss..................... 0.00353% monowater..................... 0.00274% hailstall..................... 0.00141% tailwind...................... 0.00130% monodark...................... 0.00128% mononormal.................... 0.00086% trickhail..................... 0.00011% hailoffense................... 0.00011% trapper....................... 0.00011% monoground.................... 0.00006% monopoison.................... 0.00000% sandoffense................... 0.00000% allweather.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.639) | -2.0| |# -1.0|##### |########### 0.0|#################### |########################## +1.0|############################## |############## +2.0|####### |## +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.86%