offense.......................62.66147% weatherless...................59.50850% sand..........................36.15455% balance.......................17.71220% hyperoffense..................14.53781% voltturn...................... 4.96415% hail.......................... 4.67828% stall......................... 4.10091% sandstall..................... 3.95540% semistall..................... 0.98761% batonpass..................... 0.83928% hailoffense................... 0.50596% multiweather.................. 0.46073% trickroom..................... 0.16369% sandoffense................... 0.14061% monotype...................... 0.12667% sun........................... 0.08473% monodark...................... 0.04668% rain.......................... 0.03468% monoice....................... 0.03249% sunoffense.................... 0.03048% tricksun...................... 0.02307% monowater..................... 0.01749% monoflying.................... 0.00980% monobug....................... 0.00836% monodragon.................... 0.00372% rainoffense................... 0.00324% monopoison.................... 0.00276% dragmag....................... 0.00136% mononormal.................... 0.00115% monofairy..................... 0.00110% monosteel..................... 0.00106% monopsychic................... 0.00082% monoground.................... 0.00066% monofire...................... 0.00056% tricksand..................... 0.00011% trapper....................... 0.00007% gravity....................... 0.00007% monorock...................... 0.00002% tailwind...................... 0.00000% monoghost..................... 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% hailstall..................... 0.00000% trickhail..................... 0.00000% trickrain..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.282) -2.0| |# -1.5|##### |######## -1.0|############### |######################### -0.5|################## |################### 0.0|############################## |###### +0.5|######### |# +1.0|## |# +1.5|# | +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.67%