weatherless...................83.22581% offense.......................48.30645% balance.......................29.03226% hyperoffense..................15.88710% trickroom..................... 8.87097% sand.......................... 6.77419% voltturn...................... 6.45161% hail.......................... 4.83871% semistall..................... 4.43548% rain.......................... 4.19355% stall......................... 2.33871% sandoffense................... 1.45161% hailoffense................... 1.29032% sun........................... 0.96774% monotype...................... 0.88710% monoghost..................... 0.32258% dragmag....................... 0.16129% monosteel..................... 0.16129% sandstall..................... 0.16129% hailstall..................... 0.16129% monofire...................... 0.08065% monofighting.................. 0.08065% choice........................ 0.08065% monoground.................... 0.08065% monoice....................... 0.08065% monodark...................... 0.08065% tricksand..................... 0.08065% mononormal.................... 0.08065% monodragon.................... 0.08065% Stalliness (mean: -0.211) -2.0|#### |###### -1.5|######## |########## -1.0|############ |##################### -0.5|######################## |############################## 0.0|############################# |####################### +0.5|############## |########## +1.0|##### |##### +1.5|### |# +2.0| | +2.5|## more negative = more offensive, more positive = more stall one # = 0.48%