weatherless...................85.72244% offense.......................46.08029% balance.......................34.77114% hyperoffense..................10.04403% voltturn...................... 9.03892% semistall..................... 8.16246% rain.......................... 6.62079% trickroom..................... 4.47761% sand.......................... 3.83012% sun........................... 3.82665% stall......................... 0.94208% monotype...................... 0.13803% monograss..................... 0.10678% sunoffense.................... 0.03220% monobug....................... 0.02683% choice........................ 0.01158% monofighting.................. 0.00137% monodragon.................... 0.00133% monoghost..................... 0.00103% monowater..................... 0.00069% gravity....................... 0.00000% sandoffense................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.111) -2.0| |### -1.5| |####### -1.0|### |############################## -0.5|############ |############ 0.0|######### |############# +0.5|############ |#### +1.0|########### |###### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.81%