weatherless...................65.38078% offense.......................58.86229% balance.......................28.03599% rain..........................18.83507% hyperoffense..................11.10318% sun...........................11.03014% trickroom..................... 7.43975% sand.......................... 6.40396% monotype...................... 3.82611% multiweather.................. 3.49246% tailwind...................... 2.07324% hail.......................... 1.96202% semistall..................... 1.60846% tricksun...................... 1.32627% rainoffense................... 1.19016% voltturn...................... 1.15364% sunoffense.................... 1.06235% trickrain..................... 0.79842% choice........................ 0.76688% monowater..................... 0.61749% monopsychic................... 0.41000% stall......................... 0.39008% monoelectric.................. 0.36850% sandoffense................... 0.32534% monoice....................... 0.32202% monosteel..................... 0.27057% monoghost..................... 0.26227% batonpass..................... 0.24069% monodark...................... 0.21579% monofairy..................... 0.18259% monofire...................... 0.17761% monorock...................... 0.16599% monobug....................... 0.14773% tricksand..................... 0.14275% monodragon.................... 0.12947% dragmag....................... 0.12781% hailoffense................... 0.11785% monoflying.................... 0.11453% monopoison.................... 0.10457% monofighting.................. 0.10457% mononormal.................... 0.10457% monograss..................... 0.09130% trickhail..................... 0.09130% monoground.................... 0.04316% sandstall..................... 0.02490% gravity....................... 0.02158% hailstall..................... 0.01494% rainstall..................... 0.01162% trapper....................... 0.00166% Stalliness (mean: -0.296) |# -1.5|### |######### -1.0|################# |########################### -0.5|############################ |############################## 0.0|########################### |#################### +0.5|############ |###### +1.0|### |## +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.54%