weatherless...................62.92067% offense.......................59.27658% balance.......................27.72709% rain..........................21.51139% sun...........................11.73824% hyperoffense..................11.14063% trickroom..................... 8.45840% sand.......................... 5.94058% multiweather.................. 3.80505% monotype...................... 3.36311% tailwind...................... 2.39929% hail.......................... 1.79990% tricksun...................... 1.53980% semistall..................... 1.50096% rainoffense................... 1.33319% sunoffense.................... 1.19240% trickrain..................... 1.12262% voltturn...................... 1.10895% choice........................ 0.82815% monowater..................... 0.59041% monoelectric.................. 0.36387% stall......................... 0.35473% monopsychic................... 0.34379% monosteel..................... 0.28808% sandoffense................... 0.27581% monoice....................... 0.26870% monoghost..................... 0.23763% monodark...................... 0.21371% monorock...................... 0.17791% batonpass..................... 0.17742% tricksand..................... 0.16343% monofairy..................... 0.14349% monofire...................... 0.12293% dragmag....................... 0.11894% hailoffense................... 0.10871% trickhail..................... 0.10112% monopoison.................... 0.09609% monodragon.................... 0.09557% mononormal.................... 0.09385% monobug....................... 0.08509% monofighting.................. 0.08259% monoflying.................... 0.06993% monograss..................... 0.05361% monoground.................... 0.03744% sandstall..................... 0.01782% gravity....................... 0.01542% hailstall..................... 0.01311% rainstall..................... 0.00884% trapper....................... 0.00115% Stalliness (mean: -0.304) |# -1.5|### |######### -1.0|################## |############################ -0.5|############################ |############################## 0.0|########################### |#################### +0.5|############ |###### +1.0|## |## +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.54%