offense.......................64.29523% weatherless...................46.88174% rain..........................40.70624% balance.......................23.80497% sun...........................14.56892% trickroom.....................13.54615% hyperoffense..................11.25712% multiweather.................. 6.39113% tailwind...................... 4.74093% trickrain..................... 4.42238% sand.......................... 3.53717% tricksun...................... 2.25826% sunoffense.................... 1.75832% rainoffense................... 1.74932% monotype...................... 1.74208% choice........................ 1.29486% hail.......................... 0.69715% voltturn...................... 0.56032% semistall..................... 0.51634% monosteel..................... 0.32912% monoelectric.................. 0.32008% monowater..................... 0.26588% monorock...................... 0.16744% monopsychic................... 0.15249% monoice....................... 0.14499% tricksand..................... 0.13488% mononormal.................... 0.13041% stall......................... 0.12634% trickhail..................... 0.10672% monopoison.................... 0.08702% sandoffense................... 0.06241% monofairy..................... 0.04879% dragmag....................... 0.03533% monofighting.................. 0.02584% monoground.................... 0.02167% batonpass..................... 0.01330% monodark...................... 0.01289% monoghost..................... 0.01148% monoflying.................... 0.00969% monodragon.................... 0.00554% monograss..................... 0.00527% hailstall..................... 0.00511% hailoffense................... 0.00412% monofire...................... 0.00314% gravity....................... 0.00278% monobug....................... 0.00032% sandstall..................... 0.00002% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.366) |# -1.5|## |##### -1.0|################### |############################## -0.5|########################### |########################## 0.0|######################### |################ +0.5|######## |#### +1.0|# | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.61%