offense.......................74.14472% rain..........................65.08117% weatherless...................28.58462% balance.......................20.31247% trickroom.....................16.34300% sun...........................12.80388% trickrain.....................10.10307% multiweather.................. 8.15352% tailwind...................... 7.67124% hyperoffense.................. 5.19302% tricksun...................... 2.41635% rainoffense................... 2.38443% sand.......................... 1.33865% choice........................ 1.23025% hail.......................... 0.34521% semistall..................... 0.32250% monotype...................... 0.27072% sunoffense.................... 0.17559% voltturn...................... 0.10808% monosteel..................... 0.08965% monoelectric.................. 0.08941% tricksand..................... 0.08113% monowater..................... 0.04943% trickhail..................... 0.04061% stall......................... 0.02729% monopsychic................... 0.02545% dragmag....................... 0.00730% monoice....................... 0.00436% monorock...................... 0.00309% monofighting.................. 0.00293% sandoffense................... 0.00260% monograss..................... 0.00134% batonpass..................... 0.00115% monoflying.................... 0.00093% mononormal.................... 0.00091% monofairy..................... 0.00083% monopoison.................... 0.00082% monodark...................... 0.00063% monoghost..................... 0.00053% gravity....................... 0.00033% hailstall..................... 0.00030% monodragon.................... 0.00021% hailoffense................... 0.00020% monofire...................... 0.00017% monoground.................... 0.00001% sandstall..................... 0.00000% monobug....................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.364) | -1.5|# |# -1.0|################## |############################ -0.5|######################### |############################## 0.0|########################## |############ +0.5|#### |#### +1.0|# | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.66%