weatherless...................73.98040% offense.......................52.20473% balance.......................40.51466% hail.......................... 9.64661% rain.......................... 7.08542% trickroom..................... 6.11045% sun........................... 6.05996% monotype...................... 5.15416% hyperoffense.................. 4.33484% sand.......................... 3.65059% semistall..................... 2.69937% monoice....................... 1.65396% voltturn...................... 1.52988% tailwind...................... 0.93298% choice........................ 0.55768% monoelectric.................. 0.50033% multiweather.................. 0.41201% hailoffense................... 0.40895% monosteel..................... 0.40466% monobug....................... 0.28689% mononormal.................... 0.27941% monowater..................... 0.25726% stall......................... 0.24640% monopsychic................... 0.24604% sunoffense.................... 0.23821% monoghost..................... 0.21302% gravity....................... 0.21209% monorock...................... 0.21136% monodark...................... 0.18322% monodragon.................... 0.17879% monograss..................... 0.17467% trickhail..................... 0.16940% monofairy..................... 0.16606% monofighting.................. 0.14743% batonpass..................... 0.14322% monopoison.................... 0.14240% tricksand..................... 0.11521% tricksun...................... 0.08067% monofire...................... 0.07462% trickrain..................... 0.06246% rainoffense................... 0.06005% hailstall..................... 0.03461% monoflying.................... 0.03404% sandstall..................... 0.02628% sandoffense................... 0.00543% dragmag....................... 0.00543% Stalliness (mean: -0.090) |# -1.5|# |## -1.0|######## |#################### -0.5|####################### |############################## 0.0|############################ |############################ +0.5|################## |######### +1.0|##### |### +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%