weatherless...................83.91644% offense.......................55.80232% hyperoffense..................24.60766% balance.......................19.34037% sun........................... 9.80568% voltturn...................... 8.94349% hail.......................... 6.20880% hailoffense................... 5.49650% sunoffense.................... 0.54643% semistall..................... 0.24963% sand.......................... 0.10320% multiweather.................. 0.04409% dragmag....................... 0.04124% trickroom..................... 0.01915% rain.......................... 0.00997% rainoffense................... 0.00963% monotype...................... 0.00565% trapper....................... 0.00550% monograss..................... 0.00254% monopoison.................... 0.00208% tailwind...................... 0.00161% monorock...................... 0.00056% monobug....................... 0.00024% mononormal.................... 0.00019% sandoffense................... 0.00006% stall......................... 0.00002% monoelectric.................. 0.00002% choice........................ 0.00001% monodragon.................... 0.00001% monowater..................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monopsychic................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.542) |### -2.0| |##### -1.5|########### |############ -1.0|############ |############### -0.5|############################## |#################### 0.0|##################### |###### +0.5|############ |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.68%