weatherless...................86.88846% offense.......................41.80429% balance.......................34.21061% hyperoffense..................10.09603% voltturn...................... 9.59699% semistall..................... 8.59362% sand.......................... 7.49643% stall......................... 5.29545% trickroom..................... 5.26260% rain.......................... 3.62056% sun........................... 2.01646% sandstall..................... 0.39609% monotype...................... 0.18716% multiweather.................. 0.15492% hail.......................... 0.13300% hailoffense................... 0.12312% dragmag....................... 0.11640% trickrain..................... 0.09887% rainoffense................... 0.05808% monopoison.................... 0.05528% monoflying.................... 0.04921% sandoffense................... 0.04089% monoghost..................... 0.03878% monodark...................... 0.03298% choice........................ 0.02792% monopsychic................... 0.00939% monodragon.................... 0.00102% monobug....................... 0.00063% sunoffense.................... 0.00060% monowater..................... 0.00046% monoelectric.................. 0.00015% monofairy..................... 0.00012% monofire...................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.006) -2.0| |#### -1.5|## |####### -1.0|################# |########################## -0.5|##################### |############### 0.0|############################## |###################### +0.5|################ |####### +1.0|########### |###### +1.5|########## |##### +2.0|#### |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%