weatherless...................75.11414% offense.......................47.82441% balance.......................27.63745% hyperoffense..................17.17829% sand.......................... 9.87339% sun........................... 8.26772% voltturn...................... 7.20317% monotype...................... 6.38647% rain.......................... 5.61442% semistall..................... 4.48514% stall......................... 2.87472% hail.......................... 2.65806% multiweather.................. 1.40671% sunoffense.................... 1.26852% trickroom..................... 1.22308% choice........................ 0.94670% sandoffense................... 0.85555% monobug....................... 0.71657% monowater..................... 0.68010% monoelectric.................. 0.51074% monoflying.................... 0.50387% mononormal.................... 0.49515% rainoffense................... 0.43755% monodark...................... 0.40716% monopoison.................... 0.37863% monofire...................... 0.36330% dragmag....................... 0.35062% monosteel..................... 0.34851% monoghost..................... 0.33926% sandstall..................... 0.31971% hailoffense................... 0.31099% monopsychic................... 0.30967% monoice....................... 0.30253% monodragon.................... 0.28826% monograss..................... 0.26660% monofighting.................. 0.22829% monorock...................... 0.20953% monofairy..................... 0.19605% monoground.................... 0.13528% rainstall..................... 0.08297% tailwind...................... 0.06341% sunstall...................... 0.04888% tricksun...................... 0.04571% gravity....................... 0.02880% tricksand..................... 0.02378% allweather.................... 0.02272% hailstall..................... 0.02140% trickhail..................... 0.01585% trapper....................... 0.00978% trickrain..................... 0.00449% Stalliness (mean: -0.225) -2.0|# |########## -1.0|###################### |############################## 0.0|########################### |################ +1.0|####### |### +2.0|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.84%