weatherless...................66.36060% balance.......................41.77434% offense.......................20.96449% hyperoffense..................16.62089% sand..........................15.89924% stall.........................11.89299% rain..........................11.30047% voltturn......................10.60468% semistall..................... 8.74730% sun........................... 6.17062% hail.......................... 2.32119% choice........................ 2.09692% multiweather.................. 2.04593% trickroom..................... 0.87176% monotype...................... 0.52758% sandstall..................... 0.42203% sunoffense.................... 0.28471% monoflying.................... 0.18347% dragmag....................... 0.14748% monoelectric.................. 0.06714% monobug....................... 0.05498% monowater..................... 0.04697% monopsychic................... 0.04471% sunstall...................... 0.04156% monosteel..................... 0.03938% sandoffense................... 0.03614% rainoffense................... 0.03337% gravity....................... 0.02961% tricksun...................... 0.02742% monofire...................... 0.02503% monopoison.................... 0.01710% monoghost..................... 0.01618% hailoffense................... 0.00675% mononormal.................... 0.00634% monograss..................... 0.00608% monofighting.................. 0.00471% monorock...................... 0.00403% monofairy..................... 0.00383% monoground.................... 0.00324% monoice....................... 0.00245% monodragon.................... 0.00183% trickrain..................... 0.00156% rainstall..................... 0.00153% monodark...................... 0.00068% allweather.................... 0.00043% tricksand..................... 0.00019% hailstall..................... 0.00014% tailwind...................... 0.00007% trickhail..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.313) -2.0|# |########### -1.0|############# |########## 0.0|############### |############################## +1.0|############## |###### +2.0|## |# +3.0|#### |##### more negative = more offensive, more positive = more stall one # = 0.89%