weatherless...................73.22937% offense.......................52.33524% hyperoffense..................28.35614% balance.......................16.01109% sun...........................15.29941% monotype......................11.38689% rain.......................... 9.91313% multiweather.................. 4.56422% sand.......................... 4.32493% batonpass..................... 3.31295% sunoffense.................... 3.13777% semistall..................... 2.01746% hail.......................... 1.98626% voltturn...................... 1.56494% rainoffense................... 1.36611% mononormal.................... 1.36268% stall......................... 1.28006% monoflying.................... 1.26532% monopsychic................... 1.03461% monowater..................... 0.99862% choice........................ 0.90331% monodragon.................... 0.86629% monoghost..................... 0.86012% monobug....................... 0.81898% monosteel..................... 0.79807% trickroom..................... 0.66780% sandoffense................... 0.65717% monoelectric.................. 0.62392% monofighting.................. 0.60678% monodark...................... 0.56873% monofairy..................... 0.49125% monofire...................... 0.46485% monoground.................... 0.45971% monograss..................... 0.45183% monoice....................... 0.42577% monopoison.................... 0.41035% monorock...................... 0.40246% hailoffense................... 0.26054% dragmag....................... 0.22797% trapper....................... 0.15392% sandstall..................... 0.13233% tricksand..................... 0.06651% tailwind...................... 0.05485% sunstall...................... 0.05142% tricksun...................... 0.04251% trickrain..................... 0.02194% rainstall..................... 0.01851% gravity....................... 0.01097% allweather.................... 0.00891% trickhail..................... 0.00446% swagplay...................... 0.00309% hailstall..................... 0.00309% Stalliness (mean: -0.560) |# -2.0|### |############## -1.0|############################ |############################## 0.0|################## |######## +1.0|### |# +2.0| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.93%