weatherless...................69.80866% offense.......................51.60818% hyperoffense..................29.24005% sun...........................18.29870% balance.......................15.64273% rain..........................11.30807% monotype...................... 9.75332% multiweather.................. 5.27292% sand.......................... 4.35413% sunoffense.................... 3.90871% batonpass..................... 2.97099% semistall..................... 2.10850% hail.......................... 1.69345% rainoffense................... 1.67748% voltturn...................... 1.53345% stall......................... 1.40054% mononormal.................... 1.14185% monoflying.................... 1.06363% choice........................ 0.93414% monowater..................... 0.85207% monopsychic................... 0.82329% monoghost..................... 0.80499% trickroom..................... 0.79496% monosteel..................... 0.76503% monodragon.................... 0.74948% monobug....................... 0.69095% sandoffense................... 0.60287% monoelectric.................. 0.52172% monodark...................... 0.47700% monofighting.................. 0.46859% monoground.................... 0.41632% monofairy..................... 0.41415% monograss..................... 0.39590% monofire...................... 0.37134% monoice....................... 0.35559% monopoison.................... 0.32691% monorock...................... 0.29563% hailoffense................... 0.23315% dragmag....................... 0.22066% sandstall..................... 0.16684% trapper....................... 0.12823% tricksand..................... 0.09042% sunstall...................... 0.06897% tailwind...................... 0.04771% tricksun...................... 0.04381% trickrain..................... 0.02983% rainstall..................... 0.01678% gravity....................... 0.01091% allweather.................... 0.00906% swagplay...................... 0.00335% trickhail..................... 0.00293% hailstall..................... 0.00277% Stalliness (mean: -0.565) |# -2.0|### |############### -1.0|############################# |############################## 0.0|################## |######## +1.0|### |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.91%