weatherless...................76.85411% balance.......................42.15424% offense.......................37.53728% sun...........................13.61549% rain..........................10.36838% semistall..................... 9.23464% voltturn...................... 8.38013% hyperoffense.................. 7.79438% monotype...................... 4.36890% stall......................... 3.27946% multiweather.................. 2.62597% choice........................ 2.42214% monopsychic................... 1.17110% hail.......................... 0.93819% batonpass..................... 0.86622% sand.......................... 0.84981% rainoffense................... 0.82894% monoghost..................... 0.66010% sunstall...................... 0.64993% monodragon.................... 0.62379% dragmag....................... 0.57298% sunoffense.................... 0.49457% mononormal.................... 0.45445% trickroom..................... 0.43053% monofire...................... 0.29876% monoice....................... 0.25292% monorock...................... 0.22366% monosteel..................... 0.21443% monobug....................... 0.19722% monoelectric.................. 0.18120% monowater..................... 0.16794% sandoffense................... 0.15109% tricksun...................... 0.14994% monodark...................... 0.13646% monoflying.................... 0.11517% monofairy..................... 0.11494% monopoison.................... 0.10338% monoground.................... 0.09180% monofighting.................. 0.07426% hailoffense................... 0.05709% trapper....................... 0.05241% monograss..................... 0.03783% trickrain..................... 0.00231% tricksand..................... 0.00000% Stalliness (mean: 0.126) | -2.0| |# -1.5|### |##### -1.0|############ |############### -0.5|####################### |############################## 0.0|######################### |####################### +0.5|############################## |####################### +1.0|############## |######## +1.5|####### |## +2.0|# |# +2.5| |## more negative = more offensive, more positive = more stall one # = 0.44%