weatherless...................71.78095% balance.......................57.75045% offense.......................21.02670% sun...........................14.82208% semistall.....................13.45805% rain..........................13.27467% voltturn......................12.68025% stall......................... 6.30206% choice........................ 2.64058% multiweather.................. 1.83195% monotype...................... 1.79282% hyperoffense.................. 1.46274% hail.......................... 1.07301% sand.......................... 0.88124% sunstall...................... 0.84425% monofire...................... 0.69160% monoghost..................... 0.39203% monodragon.................... 0.31684% monoelectric.................. 0.28945% trickroom..................... 0.16418% monoice....................... 0.08949% rainoffense................... 0.08224% hailoffense................... 0.05130% tricksun...................... 0.04884% sunoffense.................... 0.04328% batonpass..................... 0.04144% dragmag....................... 0.01194% monopsychic................... 0.00950% monofighting.................. 0.00345% monodark...................... 0.00143% mononormal.................... 0.00136% monobug....................... 0.00096% trapper....................... 0.00064% monosteel..................... 0.00031% monorock...................... 0.00031% sandoffense................... 0.00017% trickrain..................... 0.00010% monograss..................... 0.00001% monofairy..................... 0.00000% tricksand..................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.517) | -2.0| | -1.5| |# -1.0|## |#### -0.5|########### |########## 0.0|############## |############# +0.5|############################ |############################## +1.0|################ |######## +1.5|######## |# +2.0|## | +2.5| |#### more negative = more offensive, more positive = more stall one # = 0.65%