monotype......................100.00000% weatherless...................73.73321% offense.......................51.66184% balance.......................25.03153% hyperoffense..................19.48958% monowater..................... 9.93397% sand.......................... 8.21278% sun........................... 8.11633% monoflying.................... 7.99763% rain.......................... 7.58216% monobug....................... 7.34847% mononormal.................... 7.20380% monodark...................... 7.06655% monopsychic................... 6.48787% monofighting.................. 6.28756% monoelectric.................. 6.23192% voltturn...................... 5.98709% monodragon.................... 5.66437% monograss..................... 5.05230% monosteel..................... 4.85199% monofire...................... 4.64426% monopoison.................... 4.61459% monofairy..................... 4.45137% monoground.................... 4.29928% hail.......................... 3.20499% monoghost..................... 3.10483% semistall..................... 2.81178% monoice....................... 2.79323% monorock...................... 2.11440% rainoffense................... 1.58395% trickroom..................... 1.09429% sandoffense................... 1.03865% stall......................... 1.00527% sunoffense.................... 1.00156% multiweather.................. 0.84947% choice........................ 0.77899% hailoffense................... 0.27821% tailwind...................... 0.24853% sunstall...................... 0.06677% dragmag....................... 0.02968% sandstall..................... 0.02597% batonpass..................... 0.01855% trickhail..................... 0.01484% rainstall..................... 0.00371% Stalliness (mean: -0.363) -2.0|# |#### -1.5|########## |################# -1.0|####################### |############################# -0.5|########################### |############################## 0.0|################### |################# +0.5|############## |######### +1.0|####### |## +1.5|# | +2.0| | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%