weatherless...................76.37457% balance.......................45.38565% offense.......................29.75769% sand..........................22.51790% hyperoffense..................11.38516% voltturn......................11.29916% semistall.....................10.65641% stall......................... 2.81509% trickroom..................... 1.42561% hail.......................... 0.98748% choice........................ 0.84285% monotype...................... 0.81243% monopoison.................... 0.75461% dragmag....................... 0.31830% sandstall..................... 0.24424% tricksand..................... 0.07738% rain.......................... 0.07600% sun........................... 0.04404% mononormal.................... 0.03626% sunoffense.................... 0.01340% monograss..................... 0.01165% trickhail..................... 0.00996% monoelectric.................. 0.00756% monofire...................... 0.00139% monorock...................... 0.00080% monoflying.................... 0.00015% monopsychic................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.163) | -2.0| |## -1.5|### |#### -1.0|########## |###### -0.5|########### |############# 0.0|############ |######### +0.5|######### |############################## +1.0|####### |####### +1.5|### |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.77%