weatherless...................77.89517% balance.......................46.82910% offense.......................23.56890% sand..........................21.66428% semistall.....................15.65183% voltturn......................12.36547% hyperoffense.................. 9.75400% stall......................... 4.19617% dragmag....................... 0.77317% choice........................ 0.70048% hail.......................... 0.43723% trickroom..................... 0.31978% monotype...................... 0.18860% monopoison.................... 0.18776% tricksand..................... 0.02017% sun........................... 0.00298% monoelectric.................. 0.00066% rain.......................... 0.00034% sunoffense.................... 0.00018% sandstall..................... 0.00016% monograss..................... 0.00015% trickhail..................... 0.00006% monofire...................... 0.00001% mononormal.................... 0.00001% monorock...................... 0.00000% monoflying.................... 0.00000% monopsychic................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.352) | -2.0| |# -1.5|## |## -1.0|######## |## -0.5|##### |################ 0.0|####### |########## +0.5|######### |############################## +1.0|## |############### +1.5|### |##### +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.87%