weatherless...................79.58066% offense.......................43.60909% balance.......................26.51629% hyperoffense..................23.80766% voltturn......................14.14850% sand..........................11.00563% rain.......................... 6.41464% choice........................ 4.16682% semistall..................... 3.94740% trickroom..................... 3.31343% hail.......................... 2.23833% stall......................... 2.11956% sun........................... 2.08647% multiweather.................. 1.29463% monotype...................... 0.92191% sandoffense................... 0.81558% rainoffense................... 0.70746% sunoffense.................... 0.55296% hailoffense................... 0.49493% dragmag....................... 0.29526% monodragon.................... 0.18488% monoghost..................... 0.17775% monoice....................... 0.09120% tricksun...................... 0.07401% sandstall..................... 0.06695% monodark...................... 0.05856% monowater..................... 0.05535% monoelectric.................. 0.05528% monosteel..................... 0.05464% monopsychic................... 0.04346% monofire...................... 0.04204% monograss..................... 0.03523% monofighting.................. 0.03346% monoflying.................... 0.02419% monobug....................... 0.02401% tailwind...................... 0.02388% monofairy..................... 0.02141% monorock...................... 0.01883% gravity....................... 0.01444% monoground.................... 0.01406% monopoison.................... 0.00915% tricksand..................... 0.00686% mononormal.................... 0.00621% trickrain..................... 0.00508% sunstall...................... 0.00116% Stalliness (mean: -0.368) -2.0|#### |########### -1.5|############### |################### -1.0|########################## |############################# -0.5|############################## |############################ 0.0|############################ |####################### +0.5|############## |########### +1.0|######### |#### +1.5|### |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.39%