weatherless...................93.53271% offense.......................44.96072% balance.......................38.00946% hyperoffense.................. 9.29728% semistall..................... 4.85264% voltturn...................... 4.10174% rain.......................... 3.88255% stall......................... 2.87990% sand.......................... 1.29997% trickroom..................... 1.26742% monotype...................... 1.09597% rainoffense................... 0.98312% hail.......................... 0.88328% sun........................... 0.40800% choice........................ 0.31902% sunoffense.................... 0.24090% sandstall..................... 0.23221% monoice....................... 0.22136% monobug....................... 0.21702% monoelectric.................. 0.19315% dragmag....................... 0.13238% monowater..................... 0.11719% monorock...................... 0.09766% mononormal.................... 0.09549% monoghost..................... 0.07162% monopsychic................... 0.04775% monoflying.................... 0.04340% hailoffense................... 0.04123% monofighting.................. 0.03689% hailstall..................... 0.03038% sandoffense................... 0.02170% monosteel..................... 0.02170% monoground.................... 0.02170% monofairy..................... 0.01953% monodark...................... 0.01953% monograss..................... 0.01519% monopoison.................... 0.01519% monofire...................... 0.01302% monodragon.................... 0.00651% multiweather.................. 0.00651% gravity....................... 0.00217% Stalliness (mean: -0.029) -2.0|# |## -1.5|#### |####### -1.0|############# |################## -0.5|####################### |############################## 0.0|########################### |######################## +0.5|##################### |############### +1.0|######### |##### +1.5|## |## +2.0|# |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%