weatherless...................93.57714% offense.......................43.54506% balance.......................39.12870% hyperoffense.................. 9.25563% semistall..................... 5.05927% voltturn...................... 4.47691% rain.......................... 3.97857% stall......................... 3.01135% sand.......................... 1.36252% trickroom..................... 1.26377% rainoffense................... 1.05802% monotype...................... 0.84399% hail.......................... 0.73795% sun........................... 0.34825% choice........................ 0.30565% sunoffense.................... 0.21065% sandstall..................... 0.20272% monobug....................... 0.18778% monoelectric.................. 0.17703% monoice....................... 0.16185% dragmag....................... 0.14358% monowater..................... 0.08807% monorock...................... 0.06692% mononormal.................... 0.06304% monoghost..................... 0.05077% hailoffense................... 0.04162% monopsychic................... 0.03650% monoflying.................... 0.02744% hailstall..................... 0.02425% monofighting.................. 0.02050% sandoffense................... 0.01983% monodark...................... 0.01531% monosteel..................... 0.01484% monofairy..................... 0.01429% monoground.................... 0.01075% monopoison.................... 0.01032% monograss..................... 0.00925% monofire...................... 0.00792% monodragon.................... 0.00544% multiweather.................. 0.00442% gravity....................... 0.00249% Stalliness (mean: -0.009) -2.0|# |## -1.5|#### |####### -1.0|############# |################## -0.5|####################### |############################## 0.0|############################ |######################### +0.5|###################### |################ +1.0|########## |##### +1.5|## |## +2.0|# |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%