weatherless...................69.01369% offense.......................44.11821% balance.......................37.80652% hail..........................13.61676% hyperoffense..................11.79917% rain..........................11.74698% voltturn...................... 4.02589% semistall..................... 4.01130% sun........................... 3.06798% sand.......................... 2.73120% stall......................... 2.26481% rainoffense................... 1.68491% hailoffense................... 1.20039% trickroom..................... 1.09642% monotype...................... 0.85675% monoice....................... 0.76841% choice........................ 0.57988% hailstall..................... 0.45786% sunoffense.................... 0.36546% tricksand..................... 0.25661% multiweather.................. 0.17661% sandoffense................... 0.15624% sandstall..................... 0.09053% monowater..................... 0.04721% tailwind...................... 0.03801% monoelectric.................. 0.01571% monofairy..................... 0.01517% tricksun...................... 0.01172% monoflying.................... 0.00585% rainstall..................... 0.00383% monofighting.................. 0.00149% mononormal.................... 0.00120% monorock...................... 0.00037% monopsychic................... 0.00036% monoghost..................... 0.00035% monobug....................... 0.00033% trickhail..................... 0.00031% monoground.................... 0.00022% monofire...................... 0.00013% monodark...................... 0.00009% monopoison.................... 0.00001% sunstall...................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.086) |# -1.5|#### |######### -1.0|############ |############### -0.5|################# |######################### 0.0|############################## |##################### +0.5|############### |######### +1.0|###### |#### +1.5|# |## +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.58%