weatherless...................90.82889% offense.......................43.25067% hyperoffense..................26.52297% balance.......................22.58655% voltturn...................... 5.89214% sand.......................... 5.75899% stall......................... 3.93642% semistall..................... 3.70340% trickroom..................... 3.15413% hail.......................... 2.74634% monotype...................... 1.68109% hailoffense................... 1.15679% choice........................ 1.03196% rain.......................... 0.45772% sandoffense................... 0.36618% monosteel..................... 0.31625% sandstall..................... 0.29128% monorock...................... 0.25799% sun........................... 0.22470% monobug....................... 0.21638% monoice....................... 0.19973% monopoison.................... 0.14980% monodragon.................... 0.14980% dragmag....................... 0.12483% monowater..................... 0.09987% sunoffense.................... 0.09987% mononormal.................... 0.08322% monofighting.................. 0.07490% rainoffense................... 0.06658% monograss..................... 0.06658% monoflying.................... 0.04161% monopsychic................... 0.03329% monoground.................... 0.03329% monofire...................... 0.03329% monodark...................... 0.02497% monoelectric.................. 0.02497% tailwind...................... 0.01664% monoghost..................... 0.01664% monofairy..................... 0.01664% multiweather.................. 0.01664% Stalliness (mean: -0.364) |## -2.0|####### |######### -1.5|############### |################## -1.0|###################### |############################## -0.5|######################### |######################## 0.0|################### |################ +0.5|############## |########### +1.0|######## |### +1.5|## |# +2.0|# |## +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.43%