weatherless...................90.71318% offense.......................42.65687% hyperoffense..................25.23547% balance.......................23.50792% voltturn...................... 6.53761% sand.......................... 6.19460% stall......................... 4.73766% semistall..................... 3.86208% trickroom..................... 3.09884% hail.......................... 2.43581% monotype...................... 1.32717% choice........................ 1.04744% hailoffense................... 1.04572% rain.......................... 0.47163% sandstall..................... 0.35387% sandoffense................... 0.34847% monosteel..................... 0.27734% monorock...................... 0.23493% sun........................... 0.19988% monobug....................... 0.17637% monoice....................... 0.17062% dragmag....................... 0.14693% monodragon.................... 0.10659% monopoison.................... 0.10296% sunoffense.................... 0.08936% rainoffense................... 0.06445% monowater..................... 0.06070% monofighting.................. 0.06053% mononormal.................... 0.05445% monograss..................... 0.03888% monopsychic................... 0.03222% monoground.................... 0.02397% monoflying.................... 0.02290% tailwind...................... 0.02024% monodark...................... 0.01797% monofire...................... 0.01688% multiweather.................. 0.01508% monoelectric.................. 0.01387% monoghost..................... 0.01198% monofairy..................... 0.01198% Stalliness (mean: -0.316) |## -2.0|####### |######### -1.5|############## |################# -1.0|##################### |############################## -0.5|####################### |####################### 0.0|################## |################# +0.5|############### |########### +1.0|######### |### +1.5|## |# +2.0|## |## +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.43%