weatherless...................92.67892% balance.......................33.03923% offense.......................30.91971% hyperoffense..................19.91506% voltturn......................13.10015% stall.........................10.20680% sand.......................... 6.62752% semistall..................... 5.91919% trickroom..................... 2.93400% choice........................ 1.73636% dragmag....................... 0.64180% hail.......................... 0.44511% hailoffense................... 0.39083% sandstall..................... 0.32309% rain.......................... 0.24845% sandoffense................... 0.19081% monotype...................... 0.12656% monosteel..................... 0.06639% monobug....................... 0.05941% monograss..................... 0.00056% monofire...................... 0.00016% monowater..................... 0.00003% monoelectric.................. 0.00001% monoflying.................... 0.00001% monopoison.................... 0.00000% rainoffense................... 0.00000% tailwind...................... 0.00000% sun........................... 0.00000% sunoffense.................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% multiweather.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.012) |###### -2.0|####### |############# -1.5|###### |########## -1.0|################# |################# -0.5|############### |################### 0.0|############# |############################## +0.5|######################### |############### +1.0|############### | +1.5|### |# +2.0|##### |##### +2.5|### | +3.0|###### |# more negative = more offensive, more positive = more stall one # = 0.43%