weatherless...................77.78681% offense.......................42.07113% hyperoffense..................28.16103% balance.......................24.83513% sand..........................18.85545% voltturn...................... 5.19754% sandoffense................... 3.60192% semistall..................... 3.28932% rain.......................... 2.38254% choice........................ 1.75735% stall......................... 1.64340% monotype...................... 1.44264% trickroom..................... 1.27327% rainoffense................... 1.17139% sandstall..................... 0.61803% hail.......................... 0.56292% sun........................... 0.43065% monoghost..................... 0.26534% tricksand..................... 0.26434% monoice....................... 0.25600% monowater..................... 0.24697% monoelectric.................. 0.21215% monopsychic................... 0.16296% hailoffense................... 0.12981% monoflying.................... 0.11283% monofairy..................... 0.08042% mononormal.................... 0.07347% monosteel..................... 0.05510% dragmag....................... 0.05184% monopoison.................... 0.03674% monodragon.................... 0.03674% monobug....................... 0.03294% monodark...................... 0.03161% monofire...................... 0.01985% sunoffense.................... 0.01837% multiweather.................. 0.01837% Stalliness (mean: -0.408) -2.0|### |####### -1.5|################### |############################# -1.0|################### |######################### -0.5|###################### |############################## 0.0|################### |################## +0.5|#################### |######### +1.0|######## |# +1.5|## |# +2.0| |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.42%