weatherless...................79.52310% balance.......................35.86429% offense.......................26.74993% hyperoffense..................25.40896% sand..........................17.34815% semistall..................... 7.18952% voltturn...................... 5.91453% stall......................... 4.78731% sandstall..................... 4.25540% rain.......................... 2.83763% rainoffense................... 2.60648% trickroom..................... 1.67082% sandoffense................... 1.29710% choice........................ 0.57596% hail.......................... 0.29112% tricksand..................... 0.19357% monotype...................... 0.00269% monoflying.................... 0.00213% monobug....................... 0.00056% monoelectric.................. 0.00056% monowater..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% sun........................... 0.00000% sunoffense.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.099) -2.0|########### |## -1.5|########## |####################### -1.0|################# |########## -0.5|######## |##################### 0.0|############### |#################### +0.5|############################## |############### +1.0|################# |## +1.5|###### | +2.0|# |##### +2.5|##### more negative = more offensive, more positive = more stall one # = 0.46%