weatherless...................72.38659% balance.......................34.72120% sand..........................27.54138% stall.........................22.08552% offense.......................21.41486% sandstall.....................19.76914% hyperoffense..................16.78565% semistall..................... 4.99278% voltturn...................... 3.85820% trickroom..................... 1.35136% sandoffense................... 0.63871% choice........................ 0.48916% rain.......................... 0.07202% monotype...................... 0.00005% monoflying.................... 0.00003% rainoffense................... 0.00002% monobug....................... 0.00002% monoelectric.................. 0.00002% hail.......................... 0.00000% tricksand..................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% sun........................... 0.00000% sunoffense.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.387) -2.0|############# | -1.5|### |############### -1.0|############### |####### -0.5|### |########## 0.0|############### |###################### +0.5|############################## |############ +1.0|######## |## +1.5|######## | +2.0|##### |##################### +2.5|#################### more negative = more offensive, more positive = more stall one # = 0.48%