weatherless...................99.71511% balance.......................39.07405% offense.......................26.72426% stall.........................25.84580% voltturn......................20.48199% semistall..................... 7.02036% choice........................ 6.78684% trickroom..................... 2.57008% hyperoffense.................. 1.33553% dragmag....................... 0.41928% hail.......................... 0.20118% monotype...................... 0.06320% monoghost..................... 0.06179% sun........................... 0.04590% sand.......................... 0.02316% rain.......................... 0.01465% tricksun...................... 0.00833% monoground.................... 0.00119% monoelectric.................. 0.00021% monodragon.................... 0.00000% gravity....................... 0.00000% monopsychic................... 0.00000% tailwind...................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% sandstall..................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.734) -1.5| |## -1.0|###### |####### -0.5|######## |##################### 0.0|##################### |###################### +0.5|############################## |############### +1.0|####### |###### +1.5|### |############# +2.0|## |########### +2.5|####### |################## +3.0| more negative = more offensive, more positive = more stall one # = 0.50%