weatherless...................86.31935% offense.......................53.56829% hyperoffense..................27.09357% balance.......................17.66591% sand..........................11.70558% voltturn...................... 2.75632% hail.......................... 2.09796% sandoffense................... 1.57567% semistall..................... 1.39133% trickroom..................... 0.81636% batonpass..................... 0.70664% monotype...................... 0.43452% hailoffense................... 0.32040% multiweather.................. 0.31601% stall......................... 0.28090% sandstall..................... 0.21506% rain.......................... 0.19312% monoflying.................... 0.14045% tricksand..................... 0.09217% monoice....................... 0.08339% monobug....................... 0.07900% monoghost..................... 0.06584% monodragon.................... 0.03511% tailwind...................... 0.02633% monorock...................... 0.01317% monowater..................... 0.00878% rainoffense................... 0.00878% monosteel..................... 0.00439% monoground.................... 0.00439% monoelectric.................. 0.00439% Stalliness (mean: -0.550) |##### -1.5|########### |######################### -1.0|############################ |############################## -0.5|############################ |########################### 0.0|#################### |############## +0.5|####### |#### +1.0|## |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.49%