weatherless...................83.71195% offense.......................47.35938% balance.......................28.14279% hyperoffense..................19.07080% sand..........................15.20002% voltturn...................... 5.25194% semistall..................... 4.51840% hail.......................... 1.53633% sandoffense................... 1.38941% stall......................... 0.90863% sandstall..................... 0.84355% multiweather.................. 0.44895% trickroom..................... 0.42995% batonpass..................... 0.10742% hailoffense................... 0.04920% monotype...................... 0.02049% monoghost..................... 0.01988% rainoffense................... 0.00066% rain.......................... 0.00066% monoflying.................... 0.00061% monowater..................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.315) |### -1.5|############# |################ -1.0|#################### |############################## -0.5|##################### |######################## 0.0|########################### |#################### +0.5|########### |########### +1.0|#### |######## +1.5|## |# more negative = more offensive, more positive = more stall one # = 0.47%