weatherless...................81.72471% offense.......................50.60610% balance.......................34.54954% sand..........................13.98038% hyperoffense..................12.36002% hail.......................... 4.54661% voltturn...................... 2.98038% stall......................... 1.45656% sandstall..................... 1.45611% semistall..................... 1.02779% sandoffense................... 0.52646% multiweather.................. 0.25184% batonpass..................... 0.10351% monotype...................... 0.02848% monoghost..................... 0.02843% trickroom..................... 0.02658% hailoffense................... 0.00071% rainoffense................... 0.00014% rain.......................... 0.00014% monoflying.................... 0.00006% monowater..................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.265) |## -1.5|####### |########### -1.0|################# |############################## -0.5|#################### |######################## 0.0|########################### |######################### +0.5|######################## |###### +1.0| |## +1.5| |# more negative = more offensive, more positive = more stall one # = 0.50%