weatherless...................76.93490% offense.......................49.07388% balance.......................26.64153% hyperoffense..................19.91746% sand..........................11.62809% sun........................... 5.23791% trickroom..................... 4.99537% voltturn...................... 4.76183% hail.......................... 3.64463% semistall..................... 2.91860% rain.......................... 2.82049% stall......................... 1.44852% hailoffense................... 1.33980% monotype...................... 1.07055% choice........................ 0.89041% sunoffense.................... 0.76367% dragmag....................... 0.46097% sandstall..................... 0.40886% rainoffense................... 0.36060% multiweather.................. 0.22582% monobug....................... 0.21199% monoice....................... 0.16406% tricksun...................... 0.14894% sandoffense................... 0.14443% monowater..................... 0.09200% monoghost..................... 0.08782% monopsychic................... 0.08460% tricksand..................... 0.08299% tailwind...................... 0.07431% monofire...................... 0.06627% monofighting.................. 0.05919% monofairy..................... 0.05501% monosteel..................... 0.04729% monoflying.................... 0.04697% monorock...................... 0.04568% monodark...................... 0.04214% monopoison.................... 0.03603% monodragon.................... 0.03217% monoelectric.................. 0.02766% mononormal.................... 0.02670% monograss..................... 0.02509% gravity....................... 0.01673% hailstall..................... 0.01641% monoground.................... 0.01222% trickhail..................... 0.00901% sunstall...................... 0.00740% rainstall..................... 0.00450% allweather.................... 0.00386% trapper....................... 0.00032% Stalliness (mean: -0.350) -2.0|### |###### -1.5|########## |################ -1.0|########################### |############################## -0.5|############################## |############################# 0.0|########################## |##################### +0.5|################ |########## +1.0|###### |### +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.42%