weatherless...................72.64599% offense.......................43.07044% balance.......................28.46190% hyperoffense..................22.27371% sand..........................15.52590% trickroom..................... 5.24366% voltturn...................... 4.91779% hail.......................... 4.71807% sun........................... 4.37127% semistall..................... 3.51547% rain.......................... 3.19136% hailoffense................... 2.70037% stall......................... 2.67848% sandstall..................... 0.83456% dragmag....................... 0.79810% choice........................ 0.73645% sunoffense.................... 0.56613% rainoffense................... 0.41762% monotype...................... 0.40047% multiweather.................. 0.33779% monobug....................... 0.12574% tricksun...................... 0.09562% sandoffense................... 0.06787% monoice....................... 0.06008% tailwind...................... 0.05967% monofire...................... 0.05845% tricksand..................... 0.04243% allweather.................... 0.03814% monoflying.................... 0.03426% monodark...................... 0.03287% monowater..................... 0.02100% monofighting.................. 0.01935% monofairy..................... 0.01653% monopsychic................... 0.01332% gravity....................... 0.00883% sunstall...................... 0.00717% monoghost..................... 0.00686% monoelectric.................. 0.00407% monorock...................... 0.00398% monodragon.................... 0.00262% monopoison.................... 0.00243% hailstall..................... 0.00229% monosteel..................... 0.00213% trickhail..................... 0.00079% rainstall..................... 0.00036% monoground.................... 0.00021% mononormal.................... 0.00015% monograss..................... 0.00001% trapper....................... 0.00000% Stalliness (mean: -0.316) -2.0|###### |########### -1.5|############ |#################### -1.0|###################### |############################## -0.5|############################# |########################### 0.0|######################## |####################### +0.5|##################### |############# +1.0|####### |#### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%