weatherless...................88.42025% offense.......................44.85101% balance.......................32.47152% hyperoffense..................14.07756% monotype...................... 7.58107% rain.......................... 6.06924% semistall..................... 5.24759% stall......................... 3.35232% sand.......................... 3.02366% voltturn...................... 2.59641% hail.......................... 2.19106% choice........................ 1.85145% monoice....................... 1.47897% trickroom..................... 1.11744% rainoffense................... 0.86547% monobug....................... 0.62445% monorock...................... 0.59159% monofighting.................. 0.55872% monograss..................... 0.52585% sun........................... 0.52585% monofire...................... 0.39439% mononormal.................... 0.37248% monopsychic................... 0.36152% monodragon.................... 0.36152% monoground.................... 0.33961% hailoffense................... 0.33961% monoflying.................... 0.33961% monoelectric.................. 0.33961% monodark...................... 0.30675% sandstall..................... 0.30675% monopoison.................... 0.28484% monoghost..................... 0.26293% monofairy..................... 0.23006% multiweather.................. 0.23006% monosteel..................... 0.18624% monowater..................... 0.17528% sunoffense.................... 0.12051% trickhail..................... 0.07669% sandoffense................... 0.02191% dragmag....................... 0.02191% trickrain..................... 0.02191% tailwind...................... 0.01096% Stalliness (mean: -0.107) | -2.0|# |###### -1.0|################### |############################## 0.0|########################### |#################### +1.0|########### |### +2.0|# |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.82%