weatherless...................73.47129% offense.......................42.70375% balance.......................37.51308% rain..........................20.27014% semistall.....................12.26092% hyperoffense.................. 4.14981% sand.......................... 3.63118% stall......................... 3.37244% monotype...................... 2.65508% sun........................... 2.60283% monograss..................... 2.58110% trickroom..................... 2.32201% rainoffense................... 1.22335% voltturn...................... 1.10417% monodragon.................... 0.05678% hail.......................... 0.02456% monoelectric.................. 0.00660% choice........................ 0.00283% dragmag....................... 0.00262% monopsychic................... 0.00259% monorock...................... 0.00162% monofairy..................... 0.00144% monoground.................... 0.00116% mononormal.................... 0.00109% monosteel..................... 0.00091% monoice....................... 0.00088% monopoison.................... 0.00043% sandstall..................... 0.00041% monowater..................... 0.00033% monoghost..................... 0.00017% monodark...................... 0.00000% monofire...................... 0.00000% monofighting.................. 0.00000% sandoffense................... 0.00000% monoflying.................... 0.00000% monobug....................... 0.00000% tailwind...................... 0.00000% sunoffense.................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% hailoffense................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: 0.193) | -2.0| |### -1.0|############ |############################## 0.0|########## |################### +1.0|########################### |#### +2.0| | +3.0| |### more negative = more offensive, more positive = more stall one # = 0.93%