sand..........................60.03316% weatherless...................39.09169% offense.......................34.48176% balance.......................32.71351% semistall.....................17.92716% hyperoffense.................. 9.25752% stall......................... 5.62004% batonpass..................... 4.59840% sandstall..................... 4.49845% dragmag....................... 3.66935% sandoffense................... 2.49118% monotype...................... 0.71715% monobug....................... 0.69692% rain.......................... 0.68701% trapper....................... 0.22685% sun........................... 0.20098% voltturn...................... 0.15488% sunoffense.................... 0.14964% choice........................ 0.11598% rainoffense................... 0.05248% multiweather.................. 0.01284% monoghost..................... 0.00839% monowater..................... 0.00684% rainstall..................... 0.00409% monoflying.................... 0.00204% monofighting.................. 0.00150% monopoison.................... 0.00106% monosteel..................... 0.00024% monorock...................... 0.00016% monodark...................... 0.00000% monofire...................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.179) |## -2.0| |## -1.5|####### |######### -1.0|######################### |################## -0.5|####################### |######################### 0.0|############################## |######################## +0.5|#################### |################### +1.0|###################### |################### +1.5|####################### |######### +2.0|#### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.36%