sand..........................69.66730% offense.......................36.21596% weatherless...................28.82416% balance.......................24.60077% semistall.....................22.98553% hyperoffense.................. 9.53139% stall......................... 6.66635% sandstall..................... 6.39009% batonpass..................... 4.96842% sandoffense................... 3.89308% dragmag....................... 3.40280% monotype...................... 1.52598% monobug....................... 1.52533% rain.......................... 1.45912% voltturn...................... 0.08790% sun........................... 0.05010% rainoffense................... 0.03249% choice........................ 0.02702% sunoffense.................... 0.02508% trapper....................... 0.00168% multiweather.................. 0.00068% monoflying.................... 0.00057% rainstall..................... 0.00037% monoghost..................... 0.00004% monopoison.................... 0.00001% monosteel..................... 0.00001% monowater..................... 0.00001% monofighting.................. 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.217) |#### -2.0| |### -1.5|#### |######## -1.0|############################ |###################### -0.5|############## |############################ 0.0|############# |############ +0.5|############# |################# +1.0|############################ |############################## +1.5|#################### |########## +2.0|### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.39%