weatherless...................50.44587% offense.......................36.87057% balance.......................36.80036% rain..........................22.10754% sand..........................21.98611% hyperoffense..................15.90331% semistall..................... 7.42610% dragmag....................... 5.41115% sun........................... 4.09062% voltturn...................... 4.06026% choice........................ 3.38292% monotype...................... 3.09832% stall......................... 2.99966% hail.......................... 1.99218% rainstall..................... 0.95056% sandoffense................... 0.92589% trickroom..................... 0.81964% sunoffense.................... 0.64509% sandstall..................... 0.58058% multiweather.................. 0.55402% monowater..................... 0.52556% sunstall...................... 0.39654% rainoffense................... 0.37946% monodragon.................... 0.37567% monodark...................... 0.32634% mononormal.................... 0.22578% monofire...................... 0.22388% hailstall..................... 0.21060% monoice....................... 0.20681% monobug....................... 0.18973% monofighting.................. 0.18025% monoghost..................... 0.17076% monopsychic................... 0.16507% monosteel..................... 0.16127% hailoffense................... 0.11763% monoground.................... 0.10815% monoflying.................... 0.09676% tricksand..................... 0.09107% monopoison.................... 0.08728% monoelectric.................. 0.07779% monograss..................... 0.06071% tailwind...................... 0.03984% monorock...................... 0.03795% gravity....................... 0.01897% allweather.................... 0.01518% trickrain..................... 0.00759% trapper....................... 0.00569% tricksun...................... 0.00379% monofairy..................... 0.00190% Stalliness (mean: -0.065) -2.0|### |### -1.5|######### |################## -1.0|##################### |######################## -0.5|######################## |########################## 0.0|############################ |########################### +0.5|############################## |##################### +1.0|################ |####### +1.5|##### |### +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.37%