weatherless...................45.57436% balance.......................37.95394% offense.......................34.53850% rain..........................24.86855% sand..........................24.13183% hyperoffense..................16.17785% semistall..................... 8.11017% dragmag....................... 6.42356% voltturn...................... 4.42901% sun........................... 3.82303% choice........................ 3.75965% stall......................... 3.21954% monotype...................... 2.40832% hail.......................... 2.13143% rainstall..................... 1.01328% sandoffense................... 0.87859% sandstall..................... 0.62365% trickroom..................... 0.58792% sunstall...................... 0.52839% monowater..................... 0.51447% sunoffense.................... 0.50612% multiweather.................. 0.46837% rainoffense................... 0.41283% monodragon.................... 0.33208% monofire...................... 0.25523% hailstall..................... 0.25096% monodark...................... 0.21243% monoice....................... 0.17674% monofighting.................. 0.14110% mononormal.................... 0.14071% monobug....................... 0.13231% hailoffense................... 0.11566% monosteel..................... 0.11465% monopsychic................... 0.09665% tricksand..................... 0.07907% monoghost..................... 0.07331% monoground.................... 0.06321% tailwind...................... 0.05404% monograss..................... 0.05404% monopoison.................... 0.05002% monoelectric.................. 0.04738% monoflying.................... 0.04280% monorock...................... 0.02534% gravity....................... 0.02042% allweather.................... 0.01464% trickrain..................... 0.00692% trapper....................... 0.00590% tricksun...................... 0.00432% monofairy..................... 0.00051% Stalliness (mean: -0.032) -2.0|## |### -1.5|######### |################## -1.0|################### |##################### -0.5|##################### |######################## 0.0|########################## |######################### +0.5|############################## |####################### +1.0|################# |####### +1.5|##### |## +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.39%