balance.......................41.69201% weatherless...................32.59849% sand..........................31.07711% rain..........................30.91644% offense.......................25.36705% hyperoffense..................17.80322% semistall.....................10.67104% dragmag....................... 9.01790% voltturn...................... 5.32636% choice........................ 4.48612% stall......................... 4.46667% hail.......................... 2.82550% sun........................... 2.62782% sunstall...................... 1.36568% rainstall..................... 0.92291% sandstall..................... 0.87657% sandoffense................... 0.67945% hailstall..................... 0.67620% rainoffense................... 0.35208% monotype...................... 0.29591% tailwind...................... 0.22671% trickroom..................... 0.20153% monodragon.................... 0.18856% hailoffense................... 0.05432% tricksand..................... 0.05411% multiweather.................. 0.04534% monodark...................... 0.04198% sunoffense.................... 0.03961% monoice....................... 0.02741% monofire...................... 0.00849% monowater..................... 0.00767% monobug....................... 0.00591% monograss..................... 0.00577% monosteel..................... 0.00516% gravity....................... 0.00390% trickrain..................... 0.00345% monorock...................... 0.00220% monoflying.................... 0.00160% monofighting.................. 0.00101% monopsychic................... 0.00059% monoground.................... 0.00027% mononormal.................... 0.00014% monoghost..................... 0.00012% monoelectric.................. 0.00010% monopoison.................... 0.00003% trapper....................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.083) -2.0|# |##### -1.5|########## |################### -1.0|################### |################ -0.5|############ |################ 0.0|################### |#################### +0.5|############################## |############################ +1.0|########################## |####### +1.5|##### |## +2.0|### |# +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.41%