offense.......................56.97880% sun...........................43.04083% weatherless...................40.86180% rain..........................25.92265% hyperoffense..................22.53632% balance.......................17.02002% multiweather..................13.86926% sunoffense.................... 8.92226% sand.......................... 3.76914% monotype...................... 2.56184% dragmag....................... 2.03180% semistall..................... 1.83549% stall......................... 1.62937% rainoffense................... 1.22693% batonpass..................... 1.01099% monopoison.................... 0.94229% hail.......................... 0.75579% sandoffense................... 0.53985% voltturn...................... 0.41225% choice........................ 0.26502% monodragon.................... 0.24539% monopsychic................... 0.23557% monodark...................... 0.23557% monowater..................... 0.22576% sunstall...................... 0.20612% monoflying.................... 0.19631% monofighting.................. 0.17668% monofire...................... 0.16686% mononormal.................... 0.12760% monosteel..................... 0.09815% monoground.................... 0.09815% trapper....................... 0.07852% trickroom..................... 0.06871% monoelectric.................. 0.05889% monobug....................... 0.03926% hailoffense................... 0.03926% monorock...................... 0.02945% monoghost..................... 0.02945% monoice....................... 0.02945% monograss..................... 0.01963% tricksun...................... 0.01963% trickrain..................... 0.01963% rainstall..................... 0.00982% Stalliness (mean: -0.486) | -2.0|# |########## -1.0|####################### |############################## 0.0|################ |####### +1.0|## |# +2.0| |# +3.0| more negative = more offensive, more positive = more stall one # = 1.08%