weatherless...................66.83366% offense.......................53.51569% hyperoffense..................21.44274% sun...........................20.47072% balance.......................20.21746% rain..........................14.80482% monotype...................... 8.90838% multiweather.................. 8.31154% batonpass..................... 5.58222% sand.......................... 3.99894% semistall..................... 2.83461% sunoffense.................... 2.41455% hail.......................... 2.34804% stall......................... 1.98949% mononormal.................... 1.78001% monowater..................... 1.10891% monoflying.................... 1.07898% rainoffense................... 1.03797% voltturn...................... 0.88779% monobug....................... 0.78139% dragmag....................... 0.64672% monopsychic................... 0.61015% monodragon.................... 0.59851% choice........................ 0.58576% sandoffense................... 0.58299% monodark...................... 0.57634% monoghost..................... 0.56360% monofairy..................... 0.56249% monosteel..................... 0.42339% monograss..................... 0.38626% monofighting.................. 0.37684% rainstall..................... 0.35800% monopoison.................... 0.34414% monoground.................... 0.29261% monorock...................... 0.28762% monofire...................... 0.28318% hailoffense................... 0.27930% monoelectric.................. 0.27764% monoice....................... 0.24328% sunstall...................... 0.16847% trapper....................... 0.12691% trickroom..................... 0.12192% sandstall..................... 0.07204% tailwind...................... 0.05376% swagplay...................... 0.01884% gravity....................... 0.00443% tricksun...................... 0.00333% hailstall..................... 0.00222% trickrain..................... 0.00111% fear.......................... 0.00055% Stalliness (mean: -0.419) |# -2.0|## |########## -1.0|####################### |############################## 0.0|###################### |######### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.94%