weatherless...................63.28512% offense.......................52.27387% sun...........................23.74862% hyperoffense..................22.00243% balance.......................20.28213% rain..........................16.48537% multiweather.................. 9.39703% monotype...................... 7.57570% batonpass..................... 5.57439% sand.......................... 3.82374% semistall..................... 3.14277% sunoffense.................... 3.08411% stall......................... 2.29880% hail.......................... 2.18953% mononormal.................... 1.42206% rainoffense................... 1.20251% monoflying.................... 0.93625% monowater..................... 0.88262% voltturn...................... 0.82961% dragmag....................... 0.71224% monobug....................... 0.67211% monoghost..................... 0.56185% sandoffense................... 0.54883% choice........................ 0.53179% rainstall..................... 0.52609% monodragon.................... 0.52178% monodark...................... 0.51228% monofairy..................... 0.50086% monopsychic................... 0.47249% monosteel..................... 0.33904% monograss..................... 0.32413% monofighting.................. 0.30412% monopoison.................... 0.26512% sunstall...................... 0.25768% monoground.................... 0.25514% monorock...................... 0.24010% monoelectric.................. 0.22259% monofire...................... 0.21918% hailoffense................... 0.21218% monoice....................... 0.20781% trapper....................... 0.12012% trickroom..................... 0.11814% sandstall..................... 0.08554% tailwind...................... 0.06661% swagplay...................... 0.01463% gravity....................... 0.00801% hailstall..................... 0.00294% tricksun...................... 0.00263% trickrain..................... 0.00109% fear.......................... 0.00109% Stalliness (mean: -0.412) |# -2.0|## |########### -1.0|######################### |############################## 0.0|####################### |########## +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.91%