sun...........................51.77617% offense.......................40.18907% weatherless...................39.86399% balance.......................24.61787% hyperoffense..................20.62180% rain..........................13.89535% semistall..................... 9.21930% multiweather.................. 7.97224% batonpass..................... 6.75331% sunoffense.................... 5.42676% stall......................... 5.35196% sand.......................... 2.30666% sunstall...................... 1.57089% rainstall..................... 0.99052% monotype...................... 0.79761% rainoffense................... 0.67328% sandstall..................... 0.49633% tailwind...................... 0.30871% dragmag....................... 0.26398% monopsychic................... 0.24254% trapper....................... 0.17267% voltturn...................... 0.17158% gravity....................... 0.16334% hail.......................... 0.13113% monoflying.................... 0.12249% mononormal.................... 0.11953% choice........................ 0.04697% monosteel..................... 0.04562% monowater..................... 0.04333% monoice....................... 0.03906% monofighting.................. 0.03277% sandoffense................... 0.03061% monodragon.................... 0.03016% monopoison.................... 0.02987% monoground.................... 0.02964% monoghost..................... 0.02838% monobug....................... 0.02547% trickroom..................... 0.01969% monorock...................... 0.01401% monofairy..................... 0.01145% monodark...................... 0.01028% hailstall..................... 0.00923% monograss..................... 0.00779% monofire...................... 0.00719% hailoffense................... 0.00231% monoelectric.................. 0.00201% fear.......................... 0.00051% tricksun...................... 0.00001% swagplay...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.174) |#### -2.0|###### |############# -1.0|#################### |############################## 0.0|########################## |################### +1.0|############### |########### +2.0|## |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.67%